Dev Log 7
Mirror's Memento » Devlog
Dev log 7 (Oct 23 - Nov 5):
* Dev Log 7 covers two weeks due to Reading Week
Overall progress:
- Conducted additional playtests:
- Individual playtesting
- Ubisoft playtest
- Individual playtesting
- Designed 3 new levels.
- Aggregated feedback from previous playtests.
Art team:
- Finalized all asset models and UVs.
- Finalized game title design and UI designs.
- Finalized character model and UVs.
Music team:
- Began work on background music and put a plan in place for dynamic layering.
- Identified issues with synchronization and looping.
Programming team:
- Fixed identified bugs.
- Implemented new assets.
- Implemented new levels.
- Implemented AI hint system.
- Implemented control popups.
- Implemented the option to highlight level differences.
- Separated SFX, Master and Music volume sliders.
- Smoothened movement by giving player acceleration.
- Implemented memory of player settings and progress.
- Implemented continue option.
- Made tile colours alternate.
- Implemented occlusion for the player.
- Made hidden walls update on rotation.
- Implemented trap door.
- Removed manual desync.
Challenges:
- Designing an efficient AI hint system:
- Tried to precompute solutions in build but ran into issues with data persistence.
- AI hint system needs to keep up with mechanical changes.
- Avoiding duplication in occlusion shader of boxes.
- All boxes using the same occlusion shader causes minor visual quirks.
- Coordinating the undo system for more specific action types.
Future plans:
- Polish all asset textures.
- Implement assets and decorate all levels.
- Finalize the list of SFX and implement them.
- Determine the final “roadmap” of levels and plan background music accordingly.
- Identify and resolve issues with consistency.
- Determine a plan for reverb, volume normalization, etc that works for implementation.
- Resolve issues with synchronization and looping in music.
- Fix more bugs.
- Implement tutorial.
- Implement new assets.
Build / Screenshots / Videos:
Get Mirror's Memento
Mirror's Memento
Manipulate your doppelganger and lead them to death!
Status | In development |
Authors | KleinKodes, noorilu, Notecade, serenecaelum, Jaybird0210, Phthalo Blue, qin2500 |
Genre | Puzzle |
Tags | 3D, Indie, Singleplayer, Unity |
Languages | English |
Accessibility | Configurable controls |
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